Your Faction Is

Your Faction Is

Your Faction Is

Order of the Shattered Throne

Order of the Shattered Throne

Order of the Shattered Throne

And

Legion of the Fallen

You’re Legion + Order: oath and aftermath. You carry Order’s devotion to vows, but you’ve looked too closely at what’s left behind, and you’re willing to use it. In Belyos, Tragedies are “spirits of wronged souls,” and Revenants are bodies possessed by those spirits, tools forged from unresolved endings.

Seekers with this alignment tend to be uncompromising: protective when the vow is sacred, terrifying when it’s broken. Griza, the Lingering Wound, wearing “Ihreniv, The Helm of Oaths,” fights with that oathbound gravity justice as a bind, not a plea.

You’re Legion + Order: oath and aftermath. You carry Order’s devotion to vows, but you’ve looked too closely at what’s left behind, and you’re willing to use it. In Belyos, Tragedies are “spirits of wronged souls,” and Revenants are bodies possessed by those spirits, tools forged from unresolved endings.

Seekers with this alignment tend to be uncompromising: protective when the vow is sacred, terrifying when it’s broken. Griza, the Lingering Wound, wearing “Ihreniv, The Helm of Oaths,” fights with that oathbound gravity justice as a bind, not a plea.

You’re Legion + Order: oath and aftermath. You carry Order’s devotion to vows, but you’ve looked too closely at what’s left behind, and you’re willing to use it. In Belyos, Tragedies are “spirits of wronged souls,” and Revenants are bodies possessed by those spirits, tools forged from unresolved endings.

Seekers with this alignment tend to be uncompromising: protective when the vow is sacred, terrifying when it’s broken. Griza, the Lingering Wound, wearing “Ihreniv, The Helm of Oaths,” fights with that oathbound gravity justice as a bind, not a plea.

You’re Legion + Order: oath and aftermath. You carry Order’s devotion to vows, but you’ve looked too closely at what’s left behind, and you’re willing to use it. In Belyos, Tragedies are “spirits of wronged souls,” and Revenants are bodies possessed by those spirits, tools forged from unresolved endings.

Seekers with this alignment tend to be uncompromising: protective when the vow is sacred, terrifying when it’s broken. Griza, the Lingering Wound, wearing “Ihreniv, The Helm of Oaths,” fights with that oathbound gravity justice as a bind, not a plea.

You’re Legion + Order: oath and aftermath. You carry Order’s devotion to vows, but you’ve looked too closely at what’s left behind, and you’re willing to use it. In Belyos, Tragedies are “spirits of wronged souls,” and Revenants are bodies possessed by those spirits, tools forged from unresolved endings.

Seekers with this alignment tend to be uncompromising: protective when the vow is sacred, terrifying when it’s broken. Griza, the Lingering Wound, wearing “Ihreniv, The Helm of Oaths,” fights with that oathbound gravity justice as a bind, not a plea.

Your Faction Is

Order of the Shattered Throne

And

And

And

Legion of the Fallen

Legion of the Fallen

Legion of the Fallen

Gameplay Profile

You balance patience with aggression, responding to threats with precision.
You mix straightforward and deceptive tactics, balancing individual plays with team coordination.

TIME

Balanced

INITIATIVE

Reactive

GAMEPLAN

Balanced

FORCES

Balanced

STRENGTHS

  • Adapts tempo to match opponent

  • Punishes opponent mistakes effectively

  • Strong and direct approach while keeping some tricks up your sleeve

  • Balances team and individual plays

Weakness

  • Can lack a clear identity in playstyle

  • Relies on responding correctly to opponents' moves

  • Versatility compromises effectiveness

  • Lack of support or independent strong units may struggle to close games

RECOMMENDED STRATEGY

Read the opponent and adjust your tempo accordingly. Set up counter-plays and punish overextension. Mix direct and deceptive plays to keep opponents off-balance. Know when to protect and when to sacrifice for the greater good.

You have unlocked a free miniature

Truestone Exemplar

Twice per activation, this unit may absorb damage that would be dealt to a nearby ally. Damage exceeding this unit’s health is dealt to the original target.

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Order of the Shattered Throne

Order of the Shattered Throne

and

Legion of the Fallen

Legion of the Fallen

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